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authorDaniel Lange <DLange@git.local>2024-01-10 11:17:08 +0100
committerDaniel Lange <DLange@git.local>2024-01-10 11:17:08 +0100
commite7372d18a1a661d8c3dba9f51e1f17b5f94171a7 (patch)
treee8270dd60ec096bee8157dbadf029e15ed584592 /Table.c
parent937052b231259a47d881d539ad5748245ef55b99 (diff)
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New upstream version 3.3.0
Diffstat (limited to 'Table.c')
-rw-r--r--Table.c372
1 files changed, 372 insertions, 0 deletions
diff --git a/Table.c b/Table.c
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--- /dev/null
+++ b/Table.c
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+/*
+htop - Table.c
+(C) 2004,2005 Hisham H. Muhammad
+(C) 2023 htop dev team
+Released under the GNU GPLv2+, see the COPYING file
+in the source distribution for its full text.
+*/
+
+#include "config.h" // IWYU pragma: keep
+
+#include "Table.h"
+
+#include <assert.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include "CRT.h"
+#include "Hashtable.h"
+#include "Machine.h"
+#include "Macros.h"
+#include "Panel.h"
+#include "RowField.h"
+#include "Vector.h"
+
+
+Table* Table_init(Table* this, const ObjectClass* klass, Machine* host) {
+ this->rows = Vector_new(klass, true, DEFAULT_SIZE);
+ this->displayList = Vector_new(klass, false, DEFAULT_SIZE);
+ this->table = Hashtable_new(200, false);
+ this->needsSort = true;
+ this->following = -1;
+ this->host = host;
+ return this;
+}
+
+void Table_done(Table* this) {
+ Hashtable_delete(this->table);
+ Vector_delete(this->displayList);
+ Vector_delete(this->rows);
+}
+
+static void Table_delete(Object* cast) {
+ Table* this = (Table*) cast;
+ Table_done(this);
+ free(this);
+}
+
+void Table_setPanel(Table* this, Panel* panel) {
+ this->panel = panel;
+}
+
+void Table_add(Table* this, Row* row) {
+ assert(Vector_indexOf(this->rows, row, Row_idEqualCompare) == -1);
+ assert(Hashtable_get(this->table, row->id) == NULL);
+
+ // highlighting row found in first scan by first scan marked "far in the past"
+ row->seenStampMs = this->host->monotonicMs;
+
+ Vector_add(this->rows, row);
+ Hashtable_put(this->table, row->id, row);
+
+ assert(Vector_indexOf(this->rows, row, Row_idEqualCompare) != -1);
+ assert(Hashtable_get(this->table, row->id) != NULL);
+ assert(Vector_countEquals(this->rows, Hashtable_count(this->table)));
+}
+
+// Table_removeIndex removes a given row from the lists map and soft deletes
+// it from its vector. Vector_compact *must* be called once the caller is done
+// removing items.
+// Note: for processes should only be called from ProcessTable_iterate to avoid
+// breaking dying process highlighting.
+void Table_removeIndex(Table* this, const Row* row, int idx) {
+ int rowid = row->id;
+
+ assert(row == (Row*)Vector_get(this->rows, idx));
+ assert(Hashtable_get(this->table, rowid) != NULL);
+
+ Hashtable_remove(this->table, rowid);
+ Vector_softRemove(this->rows, idx);
+
+ if (this->following != -1 && this->following == rowid) {
+ this->following = -1;
+ Panel_setSelectionColor(this->panel, PANEL_SELECTION_FOCUS);
+ }
+
+ assert(Hashtable_get(this->table, rowid) == NULL);
+ assert(Vector_countEquals(this->rows, Hashtable_count(this->table)));
+}
+
+static void Table_buildTreeBranch(Table* this, int rowid, unsigned int level, int32_t indent, bool show) {
+ // Do not treat zero as root of any tree.
+ // (e.g. on OpenBSD the kernel thread 'swapper' has pid 0.)
+ if (rowid == 0)
+ return;
+
+ // The vector is sorted by parent, find the start of the range by bisection
+ int vsize = Vector_size(this->rows);
+ int l = 0;
+ int r = vsize;
+ while (l < r) {
+ int c = (l + r) / 2;
+ Row* row = (Row*)Vector_get(this->rows, c);
+ int parent = row->isRoot ? 0 : Row_getGroupOrParent(row);
+ if (parent < rowid) {
+ l = c + 1;
+ } else {
+ r = c;
+ }
+ }
+ // Find the end to know the last line for indent handling purposes
+ int lastShown = r;
+ while (r < vsize) {
+ Row* row = (Row*)Vector_get(this->rows, r);
+ if (!Row_isChildOf(row, rowid))
+ break;
+ if (row->show)
+ lastShown = r;
+ r++;
+ }
+
+ for (int i = l; i < r; i++) {
+ Row* row = (Row*)Vector_get(this->rows, i);
+
+ if (!show)
+ row->show = false;
+
+ Vector_add(this->displayList, row);
+
+ int32_t nextIndent = indent | ((int32_t)1 << MINIMUM(level, sizeof(row->indent) * 8 - 2));
+ Table_buildTreeBranch(this, row->id, level + 1, (i < lastShown) ? nextIndent : indent, row->show && row->showChildren);
+ if (i == lastShown)
+ row->indent = -nextIndent;
+ else
+ row->indent = nextIndent;
+
+ row->tree_depth = level + 1;
+ }
+}
+
+static int compareRowByKnownParentThenNatural(const void* v1, const void* v2) {
+ return Row_compareByParent((const Row*) v1, (const Row*) v2);
+}
+
+// Builds a sorted tree from scratch, without relying on previously gathered information
+static void Table_buildTree(Table* this) {
+ Vector_prune(this->displayList);
+
+ // Mark root processes
+ int vsize = Vector_size(this->rows);
+ for (int i = 0; i < vsize; i++) {
+ Row* row = (Row*) Vector_get(this->rows, i);
+ int parent = Row_getGroupOrParent(row);
+ row->isRoot = false;
+
+ if (row->id == parent) {
+ row->isRoot = true;
+ continue;
+ }
+
+ if (!parent) {
+ row->isRoot = true;
+ continue;
+ }
+
+ // We don't know about its parent for whatever reason
+ if (Table_findRow(this, parent) == NULL)
+ row->isRoot = true;
+ }
+
+ // Sort by known parent (roots first), then row ID
+ Vector_quickSortCustomCompare(this->rows, compareRowByKnownParentThenNatural);
+
+ // Find all processes whose parent is not visible
+ for (int i = 0; i < vsize; i++) {
+ Row* row = (Row*)Vector_get(this->rows, i);
+
+ // If parent not found, then construct the tree with this node as root
+ if (row->isRoot) {
+ row = (Row*)Vector_get(this->rows, i);
+ row->indent = 0;
+ row->tree_depth = 0;
+ Vector_add(this->displayList, row);
+ Table_buildTreeBranch(this, row->id, 0, 0, row->showChildren);
+ continue;
+ }
+ }
+
+ this->needsSort = false;
+
+ // Check consistency of the built structures
+ assert(Vector_size(this->displayList) == vsize); (void)vsize;
+}
+
+void Table_updateDisplayList(Table* this) {
+ const Settings* settings = this->host->settings;
+
+ if (settings->ss->treeView) {
+ if (this->needsSort)
+ Table_buildTree(this);
+ } else {
+ if (this->needsSort)
+ Vector_insertionSort(this->rows);
+ Vector_prune(this->displayList);
+ int size = Vector_size(this->rows);
+ for (int i = 0; i < size; i++)
+ Vector_add(this->displayList, Vector_get(this->rows, i));
+ }
+ this->needsSort = false;
+}
+
+void Table_expandTree(Table* this) {
+ int size = Vector_size(this->rows);
+ for (int i = 0; i < size; i++) {
+ Row* row = (Row*) Vector_get(this->rows, i);
+ row->showChildren = true;
+ }
+}
+
+// Called on collapse-all toggle and on startup, possibly in non-tree mode
+void Table_collapseAllBranches(Table* this) {
+ Table_buildTree(this); // Update `tree_depth` fields of the rows
+ this->needsSort = true; // Table is sorted by parent now, force new sort
+ int size = Vector_size(this->rows);
+ for (int i = 0; i < size; i++) {
+ Row* row = (Row*) Vector_get(this->rows, i);
+ // FreeBSD has pid 0 = kernel and pid 1 = init, so init has tree_depth = 1
+ if (row->tree_depth > 0 && row->id > 1)
+ row->showChildren = false;
+ }
+}
+
+void Table_rebuildPanel(Table* this) {
+ Table_updateDisplayList(this);
+
+ const int currPos = Panel_getSelectedIndex(this->panel);
+ const int currScrollV = this->panel->scrollV;
+ const int currSize = Panel_size(this->panel);
+
+ Panel_prune(this->panel);
+
+ /* Follow main group row instead if following a row that is occluded (hidden) */
+ if (this->following != -1) {
+ const Row* followed = (const Row*) Hashtable_get(this->table, this->following);
+ if (followed != NULL
+ && Hashtable_get(this->table, followed->group)
+ && Row_isVisible(followed, this) == false ) {
+ this->following = followed->group;
+ }
+ }
+
+ const int rowCount = Vector_size(this->displayList);
+ bool foundFollowed = false;
+ int idx = 0;
+
+ for (int i = 0; i < rowCount; i++) {
+ Row* row = (Row*) Vector_get(this->displayList, i);
+
+ if ( !row->show || (Row_matchesFilter(row, this) == true) )
+ continue;
+
+ Panel_set(this->panel, idx, (Object*)row);
+
+ if (this->following != -1 && row->id == this->following) {
+ foundFollowed = true;
+ Panel_setSelected(this->panel, idx);
+ /* Keep scroll position relative to followed row */
+ this->panel->scrollV = idx - (currPos - currScrollV);
+ }
+ idx++;
+ }
+
+ if (this->following != -1 && !foundFollowed) {
+ /* Reset if current followed row not found */
+ this->following = -1;
+ Panel_setSelectionColor(this->panel, PANEL_SELECTION_FOCUS);
+ }
+
+ if (this->following == -1) {
+ /* If the last item was selected, keep the new last item selected */
+ if (currPos > 0 && currPos == currSize - 1)
+ Panel_setSelected(this->panel, Panel_size(this->panel) - 1);
+ else
+ Panel_setSelected(this->panel, currPos);
+
+ this->panel->scrollV = currScrollV;
+ }
+}
+
+void Table_printHeader(const Settings* settings, RichString* header) {
+ RichString_rewind(header, RichString_size(header));
+
+ const ScreenSettings* ss = settings->ss;
+ const RowField* fields = ss->fields;
+
+ RowField key = ScreenSettings_getActiveSortKey(ss);
+
+ for (int i = 0; fields[i]; i++) {
+ int color;
+ if (ss->treeView && ss->treeViewAlwaysByPID) {
+ color = CRT_colors[PANEL_HEADER_FOCUS];
+ } else if (key == fields[i]) {
+ color = CRT_colors[PANEL_SELECTION_FOCUS];
+ } else {
+ color = CRT_colors[PANEL_HEADER_FOCUS];
+ }
+
+ RichString_appendWide(header, color, RowField_alignedTitle(settings, fields[i]));
+ if (key == fields[i] && RichString_getCharVal(*header, RichString_size(header) - 1) == ' ') {
+ bool ascending = ScreenSettings_getActiveDirection(ss) == 1;
+ RichString_rewind(header, 1); // rewind to override space
+ RichString_appendnWide(header,
+ CRT_colors[PANEL_SELECTION_FOCUS],
+ CRT_treeStr[ascending ? TREE_STR_ASC : TREE_STR_DESC],
+ 1);
+ }
+ if (COMM == fields[i] && settings->showMergedCommand) {
+ RichString_appendAscii(header, color, "(merged)");
+ }
+ }
+}
+
+// set flags on an existing rows before refreshing table
+void Table_prepareEntries(Table* this) {
+ for (int i = 0; i < Vector_size(this->rows); i++) {
+ Row* row = (struct Row_*) Vector_get(this->rows, i);
+ row->updated = false;
+ row->wasShown = row->show;
+ row->show = true;
+ }
+}
+
+// tidy up Row state after refreshing the table
+void Table_cleanupRow(Table* table, Row* row, int idx) {
+ Machine* host = table->host;
+ const Settings* settings = host->settings;
+
+ if (row->tombStampMs > 0) {
+ // remove tombed process
+ if (host->monotonicMs >= row->tombStampMs) {
+ Table_removeIndex(table, row, idx);
+ }
+ } else if (row->updated == false) {
+ // process no longer exists
+ if (settings->highlightChanges && row->wasShown) {
+ // mark tombed
+ row->tombStampMs = host->monotonicMs + 1000 * settings->highlightDelaySecs;
+ } else {
+ // immediately remove
+ Table_removeIndex(table, row, idx);
+ }
+ }
+}
+
+void Table_cleanupEntries(Table* this) {
+ // Finish process table update, culling any removed rows
+ for (int i = Vector_size(this->rows) - 1; i >= 0; i--) {
+ Row* row = (Row*) Vector_get(this->rows, i);
+ Table_cleanupRow(this, row, i);
+ }
+
+ // compact the table in case of any earlier row removals
+ Table_compact(this);
+}
+
+const TableClass Table_class = {
+ .super = {
+ .extends = Class(Object),
+ .delete = Table_delete,
+ },
+ .prepare = Table_prepareEntries,
+ .cleanup = Table_cleanupEntries,
+};

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