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authorNathan Scott <nathans@redhat.com>2023-08-31 11:56:43 +1000
committerNathan Scott <nathans@redhat.com>2023-08-31 14:13:16 +1000
commitb74673fe37fd379fc350789e696470556776d815 (patch)
treecbe4f036962c439f9c07a9c96302f5908f6410b0 /Table.c
parent214166a049c2a6ac454dbb37b85b04c039a6a17a (diff)
Rename ProcessList to ProcessTable throughout
Following up with some discusson from a few months back, where it was proposed that ProcessTable is a better name. This data structure is definitely not a list ... if it was one-dimensional it'd be a set, but in practice it has much more in common with a two-dimensional table. The Process table is a familiar operating system concept for many people too so it resonates a little in that way as well.
Diffstat (limited to 'Table.c')
-rw-r--r--Table.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Table.c b/Table.c
index aecc7e6d..a5b91ab4 100644
--- a/Table.c
+++ b/Table.c
@@ -66,7 +66,7 @@ void Table_add(Table* this, Row* row) {
// Table_removeIndex removes a given row from the lists map and soft deletes
// it from its vector. Vector_compact *must* be called once the caller is done
// removing items.
-// Note: for processes should only be called from ProcessList_iterate to avoid
+// Note: for processes should only be called from ProcessTable_iterate to avoid
// breaking dying process highlighting.
void Table_removeIndex(Table* this, const Row* row, int idx) {
int rowid = row->id;

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